Using masks in Unity particle system

Опубликовано: 02 Май 2026
на канале: MitMac Games
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In this video, we will improve the projectile we made in the last video. We will do this using a mask image to modify how the trail looks, and also to modify the projectile itself. By using masks in our materials, we can achieve some different effects for the projectile. Lastly I will show how you can use multiple trails to achieve a different look and also use one the the shaders we made in a previous video to make a different projectile look.

Force field shader video
   • Creating force field with shader graph  

00:00 Introduction
01:18 Create mask for particle
07:09 Create mask for trail
11:00 Create pulsing particle
18:39 Create twisting trails particle