Here we demonstrate using Houdini's Shelf Tools on how to add dust pyro to the a previous Destruction scene that already contained Debri Particles to exaggerate the collision impact. Here we reuse the Debri Source points and convert it into a volume.
Download Houdini File:
bubblepins.com/blog/destruction-dust-pyro-shelf-tool
(Previous Video) Debri Particles from Destruction Simulation using Houdini's Shelf Tool:
• Debri Particles from Destruction Simu...
Debri Source VEX Explanation:
https://bubblepins.com/blog/detecting...
Volume Material Video:
• Redshift Volume Material for Beginner...
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#physicalsimulation