Hi guys, today I'm going to show you how to change a brand logo, like Apple in this case, into a 3D model in Autodesk 3DS Max.
First, you need to run PhotoShop, upload the image you wanted, create a layer as background images are locked causing it to not work at all, then set as Work path, then export the selection as "Paths To Illustrator". In 3DS Max, import the Illustrator object, then convert the logo from just a line into Editable Poly, in order to create a good final result of the render.
BTW this is a result that I learnt from video game developers so this model isn't rendered properly as for now. This entire iPhone 12, additionally, is still under development so this iPhone 12 model will be subjected to huge changes in the future. The final render will be uploaded into Instagram. Hope this video helps you in making models, scripts and assets in Blender, Roblox Studio and 3ds Max and hope you guys Like, comment and Subscribe to Owen3dRoblox!!
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