In this Nvidia Omniverse Create tutorial, I'll show you how to bring in your project from Unreal Engine 5 (Preview 2) and render everything out in Omniverse Create (version 2022). The scene was built using a 3d model of Laocoon and his Sons statue inside a classical renaissance building, and then I animated dramatic lighting using a couple directional lights to simulate sun light at golden hour. I used Nvidia Omniverse Create to render the animation in real-time using Path tracing and various render settings. I also show you how to use the animation sequencer to jump between camera angles and animate the directional light position using the new animation timeline features. Finally you'll learn how to use render passes (AOV's) in Omniverse Create when rendering everything out.
Visit my website for more free 3ds Max and Omniverse Create tutorials:
https://edstudios.ca/motion-graphics-...
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