Creating custom resource types [Godot/C# 🇬🇧 Tutorial]

Опубликовано: 03 Ноябрь 2024
на канале: Mina Pêcheux
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#godot #godotengine #gamedev #towerdefense #2d

Let's see how to setup a basic data load system in Godot/C# to define and use our own resource types and improve the 2D tower defense prototype game we made in a previous tutorial :)

🔶 Github repo of my Godot tutorials: https://github.com/MinaPecheux/godot-...
🔶 Making a simple 2D tower defense game [Godot/C# 🇬🇧 Tutorial]:    • Créer un jeu de tower defense 2D [Tut...  
🗒 Text version on Medium:   / creating-loading-custom-data-in-godot-c  
🇫🇷 Watch in French:    • Créer des types de ressource personna...  

00:00 - Introduction
01:26 - Implementing custom resources
05:47 - Using our ship data
07:48 - Creating new tower types
13:54 - Conclusion