Maya 2018.5 + Arnold: Create and Use Stand-Ins (Proxy Models)

Опубликовано: 13 Июнь 2026
на канале: mmmcgyver
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If your scenes are lagging with heavy complex repetitive geometry, use the Arnold Standin (proxy) system. It can make one mesh render dozens or hundreds of times with little to no performance hit!

Autodesk Standin Tutorial:
https://area.autodesk.com/tutorials/a...

Maya Bonus Tools:
https://apps.autodesk.com/en/Detail/I...

Transform Randomizer:
https://www.highend3d.com/maya/script...

Object Painter:
https://www.highend3d.com/maya/script...