UE4 Tutorial: Main Menu & Pause

Опубликовано: 06 Октябрь 2024
на канале: underscore
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In this video I show you how to create a simple but functional main menu using blueprint widgets. Topics covered: Level blueprints, changing levels, widgets, blueprint scripting.

Note: When playing in editor, you'll have to click the window to enable mouse control. If this continues to happen after building your project, use the 'Set Focus to Game Viewport' node when pausing and resuming the game.

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