Quite an improvement. Explosions don't cause major slowdowns anymore.
Explosions are shown twice, before and after fix.
The first clip is from Half-Life Caged.
Massive shoutout to shutterbug2000 who was first with building xash3d for the SNES Classic.
This is still at a testing stage, there are still a few optimizations to be done.
Get your Steam versions of Half-Life ready, a release will happen on Hakchi Resources, so stay tuned!
Read about xash3d here:
https://github.com/FWGS/xash3d