The latest iteration of our Minecraft modded flans mod server was released last month, and many massive battles were held. The skirmish system from the previous devblog was also a success, promoting massive 40-man battles during weekdays. However, the infamous seat-kick glitch, which has cursed flans mod multiplayer servers for almost ten years, ruined these epic fights. So I once again attempted to fix or diminish the seat kick problem.
This time, I tried optimizing flans mod's network code. This failed to defeat seat kicks, but managed to improve server performance. I then tried modifying the previous seat kick fix into a more stream-lined, less noticeable version which seems to work well enough to mask the problem. Hopefully these band-aid fixes will be sufficient?
(as of this video's upload date)
current mod pack link: https://www.technicpack.net/modpack/t...
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Warning: Bad Community
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Music sources:
• Valkyrie Ha (Galactic Imperial Army War Song)
• Video
• Shin Megami Tensei IV OST - Battle C1 - (V...
Chapters
0:00 Server combat footage
0:25 The ancient enemy
1:24 Project Icarus
1:44 Position packets
3:34 Re-mounter redesign