Starved of warmth and light, the far northern realm of Icewind Dale has been trapped in a perpetual winter for the past two years; brought upon by the resurgence of the deity Auril the Frostmaiden, a god of cold indifference who embodies winter's cruelty.
Denied even the fleeting warmth of an arctic summer, the residents of Ten-Towns have been trying to survive amidst the creeping rime which threatens to drain all vitality out of Icewind Dale. Hither six adventurers have arrived, travelling beneath Auril's everlasting twilight in search of a chance to leave their own footprints in the deep, blood-soaked snows of the north...