In this Cinema 4D 4D tutorial I show you guys how you can make a mechanical claw in Cinema 4D! There will be no plugins required to make this Mechanical Claw this Cinema 4D. To start off model a basic, but interesting triangular shape. From there clone that shape about 50 times. This will act as the main body of the mechanical arm. Then get a sphere, and delete some segments to create a claw shape. This will act as the claw of the sphere. The last step is to add detail, so what you can do is draw out a spline and mask your mechanical claw to a spline path to get some interesting dynamics. Please drop a like if you enjoyed this tutorial on how to make a mechanical claw in Cinema 4D as I spent a lot of time on this tutorial! If you have any suggestions on what I should make a tutorial on next in Cinema 4D then please drop a comment!
TIMESTAPMPS!
0:00 - Introduction
0:25 - Making the base Model
2:58 - Cloning the Base Model
4:22 - Twist Deformer
5:08 - Making the Claw
9:45 - Spline Path Masking
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