UEFN Modeling Mode - Part 1 - Basics

Опубликовано: 28 Октябрь 2024
на канале: Ryan Schmidt
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Intro to Modeling Mode in UEFN. Coverts basic Mode Tool Palette usage, Accept/Cancel, and New Asset Path setting. Box Tool, Assets vs Actors, and Duplicate Tool to create new Actor+Asset instances, as well as quick demos of PolyEdit and Subdivide.

Then some basic repairs on an Imported mesh are shown - Merge to combine multiple parts, Inspector and Weld Tools, Bake Transform, and Edit Pivot.