Elemental damage | Warframe Archive

Опубликовано: 03 Сентябрь 2026
на канале: CLEM
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Hey guys in this video I Describe and talk about the elements and damage Types in the game warframe. I talk about the 4 primary elements of Heat, Cold, Toxin, Electricity. and the Damage types Blast, Corrosive, Gas, radiation, viral, and Magnetic.
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Warframe is a free-to-play cooperative third-person shooter video game developed by Digital Extremes for Microsoft Windows, PlayStation 4, and Xbox One, with a Nintendo Switch version in development by Panic Button.
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The script:
Welcome back to a new Warframe Archive in this video I'm going to be describing Elemental Damage in warframe. So let's get straight into this video

So to start you need the base elements in warframe Heat, Electric, Cold, and Toxin. each element they have a purpose.

Heat - Heat Damage is one of the four primary elemental damage types.
It performs well against Grineer Cloned Flesh and Light Infested Creatures,
but less effective against Proto shields Worn against Some elite Corpus Units.
(Tip - Ignited enemies will also panic and flail around No longer than Four seconds)


Cold - Cold damage performs well against the standard Shields used by most corpus units as well as alloy armor worn by many high-level Grineer units.
But is not very effective against most infested.
(Tip - Cold damage status effect is freeze which halves the target’s movement speed and Fire rate.)


Electricity - Electricity Damage Performs well against Corpus Robotics.
But is mitigated by the alloy armor worn by many high-level Grineer Units.
Electricity damage unique status effect is Tesla chain Sending a surge dealing damage to all enemies within a 3-Meter Radius.
(Tip - Shocked enemies will also be Standing up Stunned)

Toxin - Toxin Damage is very effective against Corpus Flesh and Grineer Ferrite Amour
But less effective against Robotic enemies and is Exacerbated by Toxin Ancients. Toxin Damage Status Effect is Poison.
(Tips - Toxin Effect Stacks on the same Target.)

These For Elements are the primary Damage Elements. with any of the two Primary elements, you can make 1 Damage Type. Blast, Corrosive, Gas, Magnetic, Radiation, and Viral.

So let's start with Blast
Blast - Blast Damage is Composed of Cold, and Heat.
the Status effect Creates a 5-meter radius of Knockdown.
(Tips - The Blast proc itself does no damage.)

Corrosive - Corrosive damage is composed of Electricity & Toxin.
It is useful against Grineer Ferrite Amour. Corrosive Damage status effect Reduces current Armor by 25% permanently.
(Tips - Weapons that fire multiple Pellets each one does its own Corrosive damage)

Gas - Gas Damage is made of Heat & Toxin this element is very effective to Infested types.
But does less damage to Grineer & Corpus Units. The gas status effect is toxin cloud Creates a 3-meter radius of Toxin damage over 8 seconds.
(Tips - Gas damage can be stacked and do more damage.)

Magnetic - Magnetic Damage is composed of Cold and Electricity. This is very good for taking down Corpus shields. And Heavily Mitigated by the alloy armor worn by many high-level Grineer Units.
The magnetic Status effect is Disrupt, which reduces the target's current shields and maximum shield capacity by 75% for 4 seconds.
(Tips - Magnetic procs will show blue rings matching the shape of the affected target moving from top to bottom.)

Radiation - Radiation Damage is made of Electricity and Heat. Radiation is Highly effective against Ally amour on High-Level Grineer and corpus robotics. But is very weak to Corpus shields and most infested units.
Radiation status effect is Confusion. causing the target to indiscriminately attack their allies and be attacked by them for 12 seconds
(Tips - If a player is Affected by Radiation they can hurt and kill Other players in game)

And now for the last one

Viral - Viral Damage is composed of Cold and Toxin. It Deals increased damage to Grineer and corpus Bodies but reduces damage to Light infested foes.
The viral Status effect is Virus which reduces a target's current and maximum health to 50% for 6 seconds.
(Tips - Multiple procs do not reduce the health further, but only serve to refresh the time spent with halved health.)

Each of the primary Elements Heat, Cold, Electricity, and Toxin. Each element is used 3 times for each Combination.

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