In this video we explore using the Foliage tool to scatter vegetation, rocks, and other environment assets around your worlds in Unreal Engine.
00:00 Intro
01:04 Intro to the Foliage Tool
01:55 Adding Assets to Foliage Collection
04:30 Changing Density of Brush
07:35 Customising Foliage Assets
14:26 Modifying Individual Foliage Once Placed
16:05 Painting Happy Little Trees
19:16 Outro