Natural Aesthetics in UE5 - Part 3.2 - Using the Foliage Tool

Опубликовано: 05 Май 2026
на канале: Generally Playful
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In this video we explore using the Foliage tool to scatter vegetation, rocks, and other environment assets around your worlds in Unreal Engine.

00:00 Intro
01:04 Intro to the Foliage Tool
01:55 Adding Assets to Foliage Collection
04:30 Changing Density of Brush
07:35 Customising Foliage Assets
14:26 Modifying Individual Foliage Once Placed
16:05 Painting Happy Little Trees
19:16 Outro