UE4 Tutorial: Radial Blur (Request)

Опубликовано: 22 Октябрь 2024
на канале: underscore
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How to make a radial blur post-process material in Unreal Engine 4 (version 4.20.3) using a custom HLSL node and a radial gradient. Topics covered: HLSL, custom nodes, post-processing, material graphs. Thanks to Joubert van Zyl for the request, and special thanks to Tomura for writing the original code in 2015.

LINKS:
Custom Node - https://pastebin.com/YWpj4rac
HLSL - https://bit.ly/2Nlcy1P
UE4 Forum Post - https://bit.ly/2P3Ndeb
Underscore Tutorial Pack - https://gumroad.com/l/BLpGP

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