Dev Update 4: Witch's Hut in the woods, environment first pass

Опубликовано: 17 Июль 2026
на канале: spoodtouch
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Used mostly assets from quixel to build this. Still work to be done, have to fill in parts of the area, some additional dressing with lamps/birds, and improve the lighting/fog. Will likely also replace the trees with quixel's trees once it exits beta.

Also need to test and figure out how the runtime virtual textures work with multiple levels loaded onto the same map that all point to the same texture. Might break things.

Music is Aequilibrium Andrey Vinogradov.