A spline, curve, or path can be useful to describe a track for a camera or object to follow. After setting up a spline in ThreeJS, an object can be positioned along that spline and moved across it over time as the mouse wheel is scrolled.
Project:
Camera_Follow_Curve_ThreeJS Github: https://github.com/ClassOutside/Three...
Downloads:
Blender default download: https://www.blender.org/download/
Blender 3.4 download: https://download.blender.org/release/...
Visual Studio Code: https://code.visualstudio.com/download
Blender Path to ThreeJS Project: https://github.com/ClassOutside/Blend...
Export Vertices to JSON Blender Add-on: https://github.com/ClassOutside/Expor...
Tutorials:
Create and Install Blender Add-ons: • Create and Install Blender Add-ons
Set up a local server with NodeJS and ExpressJS: • Set Up a Local Server and Connect Fro...
Import Blender Scene To Three JS: • Import Blender Scene To Three JS - Us...
Bundle with Webpack: • Serve Only The Files You Need With We...
Automate Bundling and Restarting The Server Using Webpack And Nodemon: • Automate Bundling and Restarting The ...
Tools:
-ThreeJS online editor: https://threejs.org/editor/
Media Used:
Restaraunt Model: "Resto ni Teo" (https://skfb.ly/oF7zL) by LowPolyBoy is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b....
Rollercoaster image by OpenClipart-Vectors: https://pixabay.com/vectors/roller-co...
"1930's Movie Camera" (https://skfb.ly/6SKrW) by Daz is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b....