Selecting objects in a 3D scene requires knowing what the mouse is pointing at, and which object you want to select. When a click occurs, raycasting can be used to determine the potential objects being clicked.
Tools:
Blender default download: https://www.blender.org/download/
Blender 3.4 download: https://download.blender.org/release/...
Visual Studio Code: https://code.visualstudio.com/download
-ThreeJS online editor: https://threejs.org/editor/
Project Code:
https://github.com/ClassOutside/Click...
Other Tutorials:
Export Blender to ThreeJS: • Import Blender Scene To Three JS - Using T...
Bundle with Webpack: • Serve Only The Files You Need With Webpack...
Media:
"1930's Movie Camera" (https://skfb.ly/6SKrW) by Daz is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b....
"Studio Setup" (https://skfb.ly/opCzL) by Render Blue is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b....
"Wheel of Fortune" (https://skfb.ly/6WTIO) by nyu_grad_alley_2020 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b....
"Test-01" (https://skfb.ly/oytrL) by maksym.lyakhov.maxlama is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b....
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===== TIMESTAMPS =====
0:00 Introduction and Requirements
0:50 Preparing the 3D Scene in Blender
1:34 Setting Up the 3JS Project
2:22 Detecting Mouse Clicks and Raycasting
3:35 Toggling Wheel Spin on Click
4:01 Running the Project and Demo
4:23 Wrap Up and Comments