Houdini - Project Pegasus: WIP Stone Wall Idea #3

Опубликовано: 16 Июль 2026
на канале: iansmithartist
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I had a few ideas on how to generate a stone wall. I wanted it to resemble an old church wall or dry stone walling, with stones of different shapes and sizes.

Here I'm using the UV layout node to pack geometry rather than UVs. UV layout seems to default to packing in size order, so to add variety I'm packing iteratively using a for loop to "build" the wall.

Project Pegasus is being developed with SideFX, to explore Houdini workflows and techniques for game dev. We hope to release tools and documentation later this year!

Unfortunately, I can't document the entire project development in detail due to time constraints, but I hope sharing these shorter work-in-progress clips will be of some interest until full details are released later in the year.

Follow my socials for more updates on Project Pegasus. 🎨
https://www.artstation.com/iansmithar...
  / iansmithartist  

Project Peagsus Team ✨
Alex Hamer - https://www.artstation.com/ahamer
Feike Postmes - https://feikepostmes.com/
George Hulm - https://www.artstation.com/b00merang
Tilman Mielsch - https://www.artstation.com/tmielsch