Houdini - Project Pegasus: WIP Stone Wall Idea #1

Опубликовано: 13 Август 2026
на канале: iansmithartist
1,745
26

I had a few ideas on how to generate a stone wall. I wanted it to resemble an old church wall or dry stone walling, with stones of different shapes and sizes.

This was my first test experiment. Measuring the length of an input curve, then using loops to randomly select and stack bricks until they reach the desired length. The result can then be path deformed so it curves along the input curve. I also run it through an RBD solver for a few frames, so they settle in place a little more realistically.

Project Pegasus is being developed with SideFX, to explore Houdini workflows and techniques for game dev. We hope to release tools and documentation later this year!

Unfortunately, I can't document the entire project development in detail due to time constraints, but I hope sharing these shorter work-in-progress clips will be of some interest until full details are released later in the year.

Follow my socials for more updates on Project Pegasus. 🎨
https://www.artstation.com/iansmithar...
  / iansmithartist  

Project Peagsus Team ✨
Feike Postmes - https://feikepostmes.com/
George Hulm - https://www.artstation.com/b00merang
Tilman Mielsch - https://www.artstation.com/tmielsch