Predefined Shapes | Unreal Engine 5.3

Опубликовано: 18 Июнь 2026
на канале: Gaseta Sierra
20
0

➤ 𝗠𝗼𝗱𝗲𝗹𝗶𝗻𝗴 𝗮𝗻𝗱 𝗚𝗲𝗼𝗺𝗲𝘁𝗿𝘆 𝗦𝗰𝗿𝗶𝗽𝘁𝗶𝗻𝗴
⮕ Modeling Tools
→ 𝘗𝘳𝘦𝘥𝘦𝘧𝘪𝘯𝘦𝘥 𝘚𝘩𝘢𝘱𝘦𝘴

"You can create a new mesh using the Create category in Modeling Mode. The category provides a selection of predefined primitives to use as a starting base. To learn more about Modeling Mode and how to access it, see Modeling Mode Overview."

(Unreal Engine 5.3 Dcumentation)

David Sierra
11/25/2023