➤ 𝗠𝗼𝗱𝗲𝗹𝗶𝗻𝗴 𝗮𝗻𝗱 𝗚𝗲𝗼𝗺𝗲𝘁𝗿𝘆 𝗦𝗰𝗿𝗶𝗽𝘁𝗶𝗻𝗴
⮕ Modeling Tools
→ 𝘚𝘶𝘣𝘥𝘪𝘷𝘪𝘥𝘦
"The Subdivide tool increases the resolution of a mesh by using its existing PolyGroups or triangles and dividing them into smaller components. Subdivision is helpful in rapidly generating smooth surfaces to remove sharp edges. The iteration process of subdivision also makes it a valuable tool for creating levels of detail (LODs) for your mesh."
(Unreal Engine 5.3 Dcumentation)
David Sierra
11/25/2023