Here's a recap of my attempts to use Ink Variables the same way as ScriptableObjects Variables in the Unity Editor. Party Two is just showing me refactor and fix the code.
Part One: • Extending the ScriptableObject Variab...
Github: https://github.com/peartreegames/evt-...
Github: https://github.com/peartreegames/evt-...
Links:
Inkle Studios: https://www.inklestudios.com/
Unity-Atoms: https://github.com/unity-atoms/unity-...
ScriptableObject-Architecture: https://github.com/DanielEverland/Scr...
My first released game Lucent Bounds: https://store.steampowered.com/app/17...
I Don't See the Branches, I See the Leaves by Chris Zabriskie is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/...
Source: http://chriszabriskie.com/dtv/
Artist: http://chriszabriskie.com/