A detailed look on exporting your model from Blender & textures from Substance Painter and importing them into Unreal Engine 5.
Full explanation of the textures and how to create materials. A look at the settings to get opacity maps working. Creating an emission slider node for you to experiment with and a slight touch on collision within Unreal.
I wanted a video to include everything I needed to know so I hope this helps you too!
Blender export with ACT: 1:00
Texture export in Substance Painter: 2:07
Import files into Unreal: 3:07
Create material: 4:19
Opacity map: 6:06
Emissive Slider: 7:10
Combined Map fix: 9:53
Collision setup: 10:23
Using Unreal Engine 5, Blender 4.0 & Substance 3D Painter. If there is anything you'd like a clear tutorial on please let me know in the comments.
Asset Creation Toolset: https://mrven.gumroad.com/l/hPXIh
Download Unreal: https://www.unrealengine.com/
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