TYRES - Creating game assets - Part 1: Modeling High Poly

Опубликовано: 03 Март 2026
на канале: ItsPaulTodd
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Follow along with me to create a small pack of game ready tyre objects.

I go through the whole process of creating a number of stylized tyres that are fully game ready for you to use in your projects. Part 1 focuses on 3 different ways to create your high poly tyre meshes.

Pureref: 1:50
Using cylinders: 2:45
Using curve modifiers/arrays : 4:00
Sculpting: 8:16

You can download pureref here: https://pureref.com/

Using Blender, RizomUV & Substance Painter for this series. If there is anything you'd like a clear tutorial on please let me know in the comments.

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