TYRES - Creating game assets - Part 2: Retopology

Опубликовано: 19 Март 2026
на канале: ItsPaulTodd
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Follow along with me to create a small pack of game ready tyre objects.

I go through the whole process of creating a number of stylized tyres that are fully game ready for you to use in your projects. Part 2 focuses on the theory of how to tackle the low poly of different objects and their retopology.

Lowpoly: 6:35

Using Blender, RizomUV & Substance Painter for this series. If there is anything you'd like a clear tutorial on please let me know in the comments.

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