Follow along with me to create a small pack of game ready tyre objects.
I go through the whole process of creating a number of stylized tyres that are fully game ready for you to use in your projects. Part 2 focuses on the theory of how to tackle the low poly of different objects and their retopology.
Lowpoly: 6:35
Using Blender, RizomUV & Substance Painter for this series. If there is anything you'd like a clear tutorial on please let me know in the comments.
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Available for hire for game development, please drop me an email.