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Zero-G movement: free-look and camera locked
Custom Gravity Walking
Gravity camera rotation with clamped pitch
Gravity Falling
chunk tracking
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Volume Texture test
Planet with QuadTree surface
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Distortion Shader with HLSL in custom node (without textures)
Water planet wireframe with 3 different waves
Water on sphere surface
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Star field 9 cells 3d grid with 0 and 1 seed
Deterministic Starfield Generation
Replicated vehicle driving
Replicated pickup and equipping Player2
Replicated pickup and equipping Player1
replicated grenades effects
Replicated drop ammout
replicated chest loot
player respawn
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