Testing this so you don't have to.
Link to Deen0x's Joycon attachment here:
https://www.thingiverse.com/thing:370...
Xenoblade Chronicles natively runs at 30 FPS, at 10W the MicroPC can run it at a solid 30 most the time.
But then you get to larger battles with multiple enemies, you get multiple teammates firing off flashy skills and the framerate starts dropping.
Sometimes it'll run at 26 fps in rough scenes and other times when everything is exploding you'll drop to single digits.
In theory you can beat the game on the MicroPC but do you really want to?
Skip to the end for the Mechon battle which is where the framerate really takes a beating.
Apologies for the low game sounds, I could hear everything fine but the single mono speaker on the bottom was not effectively getting picked up by my recorder.
For future MicroPC video's I'll come up with a better method to do this and capture game sounds properly.