UV Mapping & Hand-Painted Textures in Blender 3D Timelapse | Episode 04

Опубликовано: 16 Июль 2026
на канале: Guto Barbieri
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🚀 Episode 4 of the 3D character creation series!

In the previous video, we modeled the character’s head and hair. Now it’s time to add color and style by creating the UV maps and painting the textures directly inside Blender.

In this stage, I carefully unwrapped the UVs to ensure clean texture placement and then hand-painted the details, giving the character more personality and a unique look — all without leaving Blender.

🔧 Tools used:

Blender (UV Mapping & Texture Painting)

Concept art created in Photoshop (Episode 1)

✨ Next episodes: clothing, accessories, final details, and rendering.

📺 Watch previous episodes:
Ep.1 (Concept Art in Photoshop):    • Character Design Timelapse in Photoshop fo...  
Ep.2 (Body modeling):    • Make the Body Stylized Character in Blende...  
Ep.3 (Head & Hair modeling):    • Modeling the Character’s Head and Hair in ...  

Unity Asset Store Link: https://assetstore.unity.com/packages...

FAB Store: https://fab.com/s/15c7dbac7d2e

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