In this installment of our series, we look at how to setup multiple animator controllers with different sets of animations. We then switch between these controllers during run time. We will be switching between unarmed, sword, and gun animations.
Topics Covered Include: Creating animation clips, Animation Controllers, RunTimeAnimatorController variables, switching between AnimatorControllers during runtime, and more...
Special thanks to subscriber Chris Fritz for creating the sprites for this series - You can download them at http://scriptingisfun.com/IMG_0235
Music: Weird Night by William Rosati