In this video we look at how to setup checkpoints so that the player can be re-spawned if they die.
Topics Covered Include: OnTriggerEnter2D, OnCollisionEnter2D, collisions, health, damage, SpriteRenderer, Invoke, spawning, checkpoints, savepoints, and more...
Special thanks to subscriber Chris Fritz for creating the sprites for this series - You can download them at http://scriptingisfun.com/IMG_0235
Music: Weird Night by William Rosati