In this video we look at how to setup an enemy with a walking animation to patrol between two patrol points.
Topics include: creating an animation, adding colliders, adding Rigidbody2D, transform.Translate, patrolling AI, prefabs, and more.
Special thanks to subscriber Chris Fritz for creating the sprites for this series - You can download them at http://scriptingisfun.com/IMG_0235
Music: Weird Night by William Rosati