Modded Rimworld can easily get out of hand. Add a random storyteller to it, together with a lot of more enemies and a lot of bad luck, and you've got yourself a hell of a story.
I added a few of my favorite mods and a couple of new ones that I wasn't familiar with, I didn't add anything too crazy, so it's mostly enhanced vanilla with more enemy types aside for just the usual raiders.. and a lot more micromanagement which I find essential to properly play Rimworld.
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For context, RimWorld is a story generator. It’s designed to co-author tragic, twisted, and triumphant stories about imprisoned pirates, desperate colonists, starvation and survival. It works by controlling the “random” events that the world throws at you. Every thunderstorm, pirate raid, and traveling salesman is a card dealt into your story by the AI Storyteller. There are several storytellers to choose from. Randy Random does crazy stuff.
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