https://wsv3.com
This internal development progress clip showcases further quality enhancements, stability fixes, rendering performance improvements, and novel features in the upcoming WSV3 V6.0 release. In particular, this clip shows a highly useful and novel GPU-based method of dynamically labeling real-time temporally interpolated contour lines without running any computationally expensive CPU algorithms and fluidly adapting to animated datasets and/or changes in camera view. The contour lines also have interactive rollover probe/text display capability, so the user can quickly correlate contour line levels (such as pressure isobars) to perceived numerical values.