Adventure game - Walkthrough

Опубликовано: 12 Июль 2026
на канале: Ismael Ortiz - Game Audio
64
4

Designed, recorded and implemented dialogue, SFX and interactive music in Unity viaWwise and C# pro-gramming. Implemented reverb zones to control dialogue and SFX reverb sends in real-time. The music system designed in Wwise switches between two playlists and its transitions are smoothed out with stingers that play depending on which one is transitioning to. Optimized RAM and CPU, converting audiofiles from Wav to Vorbis and reducing their sample rate where possible without affecting audio quality.

🌐 Website: https://ismaelortiz.com/
📷Instagram:   / ismaelortizaudio  
🐔Twitter:   / ismaeloaudio