Amnesia: Rebirth, Custom Level - Overview & Playthrough

Опубликовано: 17 Февраль 2026
на канале: Ismael Ortiz - Game Audio
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Created a small puzzle level using HPL3 tools and coding via callbacks; added soundscape areas to improve the immersion and cohesiveness with reverbs. Replaced Amnesia’s original audio with my own using FMOD Designer. Recorded, edited and implemented custom sounds, constantly iterating with the game toachieve a balanced mix.

00:00 Introduction
00:31 Process
01:03 FMOD requirement and early implementation
01:30 Assets production
01:52 Challenges
02:20 Walkthrough

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