Triplejump from Super Mario 64 recreated in the browser

Опубликовано: 17 Июль 2026
на канале: JS64
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This is a demo of my recreation of Super Mario 64 game mechanics/player controls using PlayCanvas.

My code was starting to get messy so I refactored a lot of things and will have to redo the sideflip, walking on slopes and dropping off ledges which I previously had working but it was too messy to continue. I now have better state management by separating:
Controls
Movement
Animations

Keeping these independent from one another will allow me to make changes to one without affecting the others. So if I want to add my own animations it won't break the game mechanics. If I want to switch to keyboard controls instead of a controller I can do that without affecting the movement.