Just an idea at the moment. Not the most interesting scene, but it shows potential. Whole idea based upon world-space cascaded shadows, so no screen filtering, etc. Still some issues; shadows disappear when no opaque geometry on screen.
I still do plan on uploading more videos to this channel, including some tutorial series on shaders and the such, but that might be delayed another half a year or so (I know it's been 3 years since the last one, but it's coming, I swear).
Namey5.