Fix shading issues on low poly assets with Data Transfer in Blender

Опубликовано: 29 Октябрь 2024
на канале: ItsPaulTodd
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Intermediate level tutorial. Using the data transfer modifier and copying face normals to have better shading result in the lower poly game assets.
Alt+N is your best friend for this.

Data transfer - 1:20

Using Blender 3.6. If there is anything you'd like a clear quick tutorial on please let me know in the comments.

You can find me on all socials under ItsPaulTodd

If you'd like to support me then I'll have upcoming models for sale and potentially a Patreon for more in depth tutorials if there is demand for one.

Big thanks to Dima, tech artist from Crytivo for helping me understand this process.

Available for game dev hire, please drop me an email.