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  2. Max Bruckner (FSMaxB)

Pong clone in rust with the bevy game engine - Part 4: Window Resize Events

Опубликовано: 31 Май 2026
на канале: Max Bruckner (FSMaxB)
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16

https://github.com/FSMaxB/bevy-pong-c...

In this series I'm trying to write a clone of the classic pong game in the game engine bevy using the rust programming language. I'm completely new to data driven development and ECSs (Entity Component System), so you're watching me learn!

Part 4: We look at how windows and the event system work

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Pelea por mi casa 🏠

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