https://github.com/FSMaxB/bevy-pong-c...
In this series I'm trying to write a clone of the classic pong game in the game engine bevy using the rust programming language. I'm completely new to data driven development and ECSs (Entity Component System), so you're watching me learn!
Part 8: Updating bevy again to version 0.4 and trying to figure out how to get the darn scoreboard text to be centered at the top of the screen.