Pong clone in rust with the bevy game engine - Part 9: Update to 0.5 and initial buggy scoring

Опубликовано: 16 Июль 2026
на канале: Max Bruckner (FSMaxB)
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https://github.com/FSMaxB/bevy-pong-c...

In this series I'm trying to write a clone of the classic pong game in the game engine bevy using the rust programming language. I'm completely new to data driven development and ECSs (Entity Component System), so you're watching me learn!

Part 9: Updating bevy AGAIN to version 0.5. Also initial score counting, but that's not quite there yet.