0:09 Introduction: Meeting Mat model and practicing UVs
0:34 Substance Painter User Interface (UI) overview
0:50 Resetting the UI to default settings
1:23 Difference between Paint Layer and Fill Layer
1:56 Properties Panel and Asset shelf overview
2:42 Viewport Navigation: Perspective, 2D, and 3D views (F1, F2, F3)
3:55 Perspective vs. Orthographic view (F5, F6)
4:31 Pausing the viewport engine for heavy textures
5:01 Rendering basics and Iray preview (F9, F10)
5:21 Paint Brush and Eraser tools (Shortcuts 1 and 2)
5:40 Adjusting Brush Patterns, Size, Flow, and Opacity
7:54 Using Symmetry and Mirroring tools
8:37 Adjusting the Symmetry Manipulator (X, Y, Z axis)
9:17 Advanced Brush settings: Jitter, Spacing, and Rotation
10:30 Using Alphas for custom brush shapes
12:41 Material channels: Base Color, Metal, Rough, Normal, Height
14:10 Working with Height Maps (Bump mapping)
15:19 Managing Texture Sets and Isolating objects (Alt + Q)
16:19 Demonstrating Fill Layers and Color adjustments
18:19 Applying and working with White and Black Masks
20:30 Environment Settings: HDRI, Exposure, and Rotation
22:36 Switching Viewport Display modes (Soloing channels)
23:24 Smart Materials vs. Standard Materials
24:54 Exploring Smart Material properties and folders
26:38 Overview of Filters and Asset dragging locations
• Lesson 2: Substance Painter | Layers ( Fil...