Autodesk 3Ds Max | Fountain with Particles Systems

Опубликовано: 24 Март 2026
на канале: Vaibhav Deshmukh Animation Mentor
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This is a step-by-step Particles tutorial of a Fountain with Particle in Max, using simple techniques. So Don't Skip Any Part or You Might Miss Something Important So Lets Get Started and Keep Watching Keep Learning.

00:09 - Introduction to Dynamics and Particle Systems (Spray)
00:26 - Creating the Spray Particle System
01:29 - Modeling the Fountain Base using Splines and the Lathe Modifier
03:07 - Creating the Fountain Center using a Cylinder and Extrusion
03:42 - Placing the Spray Particle System inside the Fountain Center
04:01 - Rotating the Spray System to shoot upwards
04:44 - Adjusting Spray Settings (View Count, Render Count, Drop Size)
05:27 - Modifying Particle Life and Variation Settings
06:18 - Changing Particle Rendering Type to Dots
06:43 - Adding Gravity from Space Warps (Forces)
07:14 - Binding the Particle System to the Gravity Force
08:01 - Adjusting Gravity Strength and Spray Variation to shape the water
10:03 - Increasing the Timeline Frames using Time Configuration
10:31 - Adding a UDeflector (Deflector) to make particles bounce
11:04 - Binding the Deflector to the ground plane
11:43 - Adjusting the Bounce value to control water splashing
12:16 - Conclusion and Wrap-up
   • Autodesk 3Ds Max | Fountain with Particles...