In this episode of making a VR game from scratch in Unity, we go over the floorplan of the Space Castle in my notebook, and begin scale construction in fusion360, and then hop into Unity to set a scene with Auto Hand and some other other things.
thanks for watching yall, this is an ambitious project and these videos help keep me on track and moving forward.
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https:://SpaceCastlePod.com
0:00 Intro
1:00 Floorplan Overview
7:44 Initial Unity Setup
10:23 AutoHand prefabs
11:16 Advanced FPS Counter prefab
12:31 Human Scale size Decision from notes
14:42 Fusion 360 Human Scale Measurer
17:13 How to export FBX from Fusion 360
18:40 Import from Fusion 360 into Unity
20:06 Outro