in this episode of 'smooth-brain does VR', we start the SCVR project in earnest, by setting up an Auto Hand player character prefab, with tweaked locomotion. we adjust the Input Action map and do some testing
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if you're interested in Auto Hand check it out here:
https://assetstore.unity.com/packages...
Chapters:
0:00 Intro
0:49 folder structure
2:29 manual packages install
4:20 XR managers
5:30 Custom XR Input Action Maps
10:29 XR Plugin setup
11:19 character prefab creation
13:53 Locomotion Modification
19:15 Scene and Testing
23:17 Summary and Outro