What are "Materials" in 3D Rendering?

Опубликовано: 20 Март 2026
на канале: Unity Videos (Julien Lynge)
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This video covers the very basics of materials: how we describe physical objects in the real world, and how we map these to the "channels" of a material. It talks about:
Color / Diffuse / Albedo
Roughness / Bump / Normal
Specular / Shininess / Smoothness / Metallicity
Reflectivity
Opacity / Transparency / Alpha
The Fresnel Effect
Self-Illuminating Materials
Unlit Materials
and more