Photorealistic Forest | Made with Unity
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Hey guys, welcome to the Forest of the Real, created with Unity engine, using standard rendering pipeline. In this hobby project, I had a chance to learn several lighting moods coming from just one image reference which you can find it here: https://www.pickpik.com/road-sun-rays... ... I have spent on this project for almost two months, but in the end I really did learn a lot from creating different level arts coming from only one image concept. This is also my first time focusing on creating very realistic environments and lighting using 3d game ready assets from assetstore. I know it's not perfect yet, as I roll different assets together in which they may not look right together, but I will try to improve myself as time goes by in the next projects. Also, I will probably spend some time learning and creating my own asset in my other projects, so everything won't have to depend on most of the assetstore anymore. And I hope I can finally learn to create a realistic open world environment for my own indie game! However, this is just fast arts, after all... like it could be improved a lot if we spend more time on it, right?! By the way, in this video you're going to see scenes such as Photorealistic Forest, Night scene, Ghost Caught on Camera, Slender Man, UFO, Paranormal Activity, Stranger Synth vibe, Retro art, Vaporwave, Synthwave, Lo-fi, Sci-Fi (Science fiction), H.P Lovecraft, Have you seen the Yellow Sign? , Waterfall scene, Silent Hill, Underwater scene, Marine life, Fear of the Unknown, Jumpscare, Matrix, Alien, Aliens, Japanese environment, Jungle scene, Jungle gameplay scene! All these scenes are running real time on Unity engine by which lighting was handled by Path Tracing GI (Global Illumination) and Reflection, a method similar to Crysis 2007 voxel based global illumination powered by CryEngine! Most important of all, I hope this video entertains you! Thank you for visiting!!!
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※Twitter
/ gamereachsey
※Artstation
https://www.artstation.com/nagkorreac...
※Email
[email protected]
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Assets used:
https://assetstore.unity.com/packages...
https://assetstore.unity.com/packages...
https://github.com/sonicether/SEGI
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Music by:
Killigrew/Krisu: / @krisumusic
https://www.bensound.com/royalty-free...
/ cryochamberlabel
Prometheus - Space Ambient, Psybient, Psychill Mix: • Prometheus - Space Ambient, Psybient, Psyc...
Silent Hill: • Silent Chill [Old Mix]
Cicada 3301: • Ambient Background Music - Cicada 3301
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#unity_level_design #forest_environment_level_design #vegetation_studio #unity #terrain #leveldesign #gamedev #game_development #ramon_monsanto #nature #hdrp #realistic_forest #cts #naturemanufacture #jason_booth #rowlan #unity_book_of_the_dead #roland_c #unity_hdrp #unity_urp
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IGNORE TAGS
photorealistic forest, unity night scene, ghost caught on camera, slender man, ufo, paranormal activity, stranger synth vibe, retro art, vaporwave, synthwave, lo-fi, sci-fi (science fiction), h.p lovecraft, have you seen the yellow sign? , hastur, waterfall scene, silent hill, underwater scene, marine life, fear of the unknown, jumpscare, matrix, alien, aliens, japanese game environment, unity jungle scene, crysis, but can it run crysis?, unreal engine 5, unreal engine 4, ue5 nanite, ue5 lumen, ray tracing, path tracing, matrix 4, matrix explained, prometheus, cryengine, godot, gotdot engine unigine, real ghost, real ufo, ufo caught on camera, rpg games, unity vs unreal engine 4, unity vs unreal engine 5, unity hdrp, unity urp, cyberpunk 2077, cyberpunk, cyberbug 2077, cyberbug, unity tutorial, unreal sensei, unity sensei, sykoo, jason booth, rowlan, rowlan unity, roland c, ramon monsanto, asian dragon flight test, unity realistic graphic, unity standard, unity urp, unity hrp, rtx, rtgi, ptgi, voxel based global illumination, crysis 2007, digital foundry, lumen technology, unreal engine 5 level design, horizon forbidden west, unity games, unity 3d games, unity 3d, unity 2d, unity 3rd person games, unity first person game, escape from tarkov, quantum mechanic, quantum entangle, the matrix resurrections, simulation, the matrix resurrections - official trailer (2021) keanu reeves, carrie-anne moss, the computer mainframe, megaman, ghost of tsushima, greenhell, this land is my land, ghost of a tale, breakwater game ps4, breakwater game, blade runner, steampunk, unity showcase, unity speed level design, unreal engine 4 level design, ue4 environment, unity 5, unity 2017, unity 2018, unity 2019