Make a Tower Defense Game in Godot | Part 6 - Spawning Enemies

Опубликовано: 01 Ноябрь 2024
на канале: Game Development Center
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In this Godot Tutorial series, I will teach you how to make a tower defense game from scratch. In part 6, we will spawn enemies into the map and make them follow a pre-determined path with the PathFollow2d node. We give them a variable speed and prepare the code for wave sequences that allow us to challenge the player throughout the level.

0:00 Intro
0:10 Tank Sprite
1:01 Creating the Path
3:09 Curving the Path
4:56 Enemy Scene
7:14 Enemy Movement
9:00 Spawning Waves
15:02 Demo and Final Touch
16:23 Outro

Full Playlist:
   • Tower Defense in Godot  

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