In this Godot tutorial, I will teach you how to split inventory stacks. The code handles both functionalities of splitting stacks and many of the common bugs/exploits that could creep into the code when programming stacking and split stacks. Combined with the other tutorials in this series you have a flexible grid-based inventory system to use in your games.
Inventory Panel:
• Grid Based Inventory System | Godot Invent...
Drag & Drop functionality:
• Drag and Drop Inventory System | Godot Tut...
Stackable Items:
• Stackable Items | Godot Inventory Tutorial
0:00 Intro
0:17 Possible exploits to address
2:27 Creating the UI Popup
7:24 Coding Popup Call
11:44 Coding for User Input
15:17 Coding to Split a Stack
17:35 Demonstration
18:59 Outro
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⬧⬧⬧⬧⬧ ASSETS USED ⬧⬧⬧⬧⬧
UI asset pack ►► https://assetstore.unity.com/packages...
4000 Icons Pack ►► https://assetstore.unity.com/packages...
Chocolate Cake Icon by KAdala
⬧⬧⬧⬧⬧ ABOUT GDC ⬧⬧⬧⬧⬧
GDC, Game Development Center, was created to provide in-depth tutorials on game design theory and game development using the Godot Game Engine. I aim for multi-part Godot tutorials, allowing me to dive deeper into Godot's features.
⬧⬧⬧⬧⬧ DISCLAIMER ⬧⬧⬧⬧⬧
Some of these links go to one of my websites and some are affiliate links where I'll earn a small commission if you make a purchase at no additional cost or disadvantage to you. You will receive the same price and service.